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Bennie last won the day on August 26

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  1. Hello Exorians, Thank you for the applications, we're still getting more and are going through a few applications. We have officially started the beta testing. If you'd like to join we are still accepting more applications. You can apply here: or copy the format and send me or Adam a DM on discord. Thank you again for the support ❤️
  2. Hello Exorians, I'd like to announce the official start of the beta 28th of August. Make sure to DM me your username so you can login. If you still want to join the beta test feel free to apply here: Or send me a DM on discord. What's new: + Lastman Standing Is Back! Last man standing is a survival minigame in which your only goal is to compete against 20 other players to be the last alive! Once you're spawned into the minigame you'll need a good sense of your surroundings. I advise looking over the LMS MAP to know which chests are near to your spawn. Spawn locations are randomized for every player each game. Chests consist of low, medium and high tier gear, and is completely random, along with some pieces of food. Once the game has been running for 2 minutes, the fog will start to close in. It will slowly approach from all corners of the map and start to herd you all into a smaller and smaller space. If there's anyone left at the end of the game, your only option for survival is to head to the fog safe zone where you'll battle it out with the last survivors until someone is the last alive. Vending shrines can be spotted in multiple places around the map. These allow you to sell items you've looted from chests in exchange for survival tokens. You can spend those tokens on items within the shop such as weapons, boots, amulets and armour. Every 2 minutes, a magical loot crate will spawn into the map. This acts as a regular chest, along with one item from the rare loot table. Make sure you know where the spawns are, as you'll be competing with everyone else to get them! The equipment in LMS are mostly runescape gear. Depending on what you guys like we can add more of our custom items in the LMS chests. Game modes are casual and coins free (winner gets pot). To begin a match go to global teleports > minigames > lastman standing. The game will only start once the player threshold has been reached. + Prestige We have added an interface for prestige to make it easier to view your overall prestige bonuses. + Chest Viewer Not being able to view the potential loot from an object chest, or item chest is very annoying. We made it easier to now view the possible loots from both of them. Simply by pressing examine on an object chest or item chest in your inventory. + Slayer We've added more monsters to the wilderness for wilderness slayer tasks. - Magma Beast - Magma Elemental - Dark Matter Demon - Ebonchill Dragon To find out where they are in the wilderness, ask the slayer master for help. + Changes - Removed dark bow from general shops, lowered value to 10m. - Removed dragon chainbody from droptables (old item). - Removed kraken boss from the game as it was dead content. - Nerfed all firelands monsters defence. - Earthbreaker now has a 1% chance of 1 hitting you when close. Instead of the previously 10% chance. - Khaashee dragon will now spawn every 3 hours instead of 6. - Added fisherman heirloom to washed up casket droptable. Rate is very rare. (Fisherman heirloom gives you a 5% chance to catch double the fish. Works on any fishing spot.) - Adventurer's Log is now available through quest tab in the quick actions section. + Fixes - Fixed an issue where viewing certain items stats would blackscreen the client. - Fixed an issue with prestiging setting your hitpoints level to 1. It now sets it to 10. - Fixed an issue where multi bosses such as Vorago, Gothmog were giving kill counts only to the top damage dealer. It now gives kill counts to the top damage dealers in the group. - Fixed an issue with certain monsters in the Firelands not giving exo points. - Fixed an issue with smelting rune bars with the heating spell not counting for trimmed cape requirements. - Fixed an issue with infernal completionist cape not being able to be equipped even with completed requirements.
  3. Hello Exorians, I know that the community has been wanting to get a specific release date. While we want to release as soon as possible. We want to take the time to visit old content and balance it the right way. As well as fixing design issues. It's not a matter of not having enough content. We will however release sooner than later. We will likely have a time frame in the next 2 weeks. We're also opening up beta testing in approx. 1 week. So if you haven't applied make sure to apply! You can message me on discord with your application or create a thread here: Time for another update log. We've been very busy with the new design/website overhaul. As well as big gambling rework. Let's begin shall we! + Gambling Rework Our old gambling system was very clunky, and used the trading interfaces which was very confusing at times. We've created a new interface so that it is much easier to start the gamble. Players with a gamble permit can now host flower poker and dice duel to players without a gamble permit. Here's how it works: + Donator Store Change Many people usually want to know how an item looks in-game. We know the struggle, especially high end items. You can now preview items from the credits store in-game. Here's how it looks: + New Monster Machine Boxes We've introduced new monster machine materials/boxes. Dravonic demons, Firelands monsters and Ebonchill Dragon. They drop materials based off of the monster. Dravonic drops its head, tail and sigil. They can be sold off to the shopkeeper or turned in for a mystery box based of the monsters type. The mystery boxes contain the monsters' drop table, with a slightly higher rate. We're planning on adding more monsters to the machine. + Website/Design As you guys can see the design of Exora has been overhauled. We felt that the old design was very lackluster. Feel free to browse through some pages to check out what's been changed. Hope you guys liked it, there's more coming very soon!
  4. Hello, We've been working on a few different things the past 2 weeks and would like to display some of it! + Adventure Log What players did not like is having to grind for a certain item to obtain various player bonuses. We solved that by introducing the adventure log. By progressing naturally as a player, you get to receive permanent rewards such as increased bonus experience, increased drop rate item rewards depending on the challenge The adventure log currently contains 6 books, we have plans of increasing that as we progress development. Each book has a certain set of challenges for you to complete as a player. Books like "Bennie's Book" has challenges such as; Obtaining a rare drop, turning in monster materials, reach a play time. "Skilly's Book" has challenges such as; Reach a certain total level, obtain a skilling pet, complete an achievement. By completing a challenge you open the book and claim the reward. How it looks: + Drop Catcher Revamp The issue with drop catcher was not being able to add items in properly. You'd have to type out the item name fully. It was also very poorly made. We decided to make the drop catcher a lot more player friendly. + Monster Machine The previous interface was very lackluster. The main issue as well was if you had lots of materials to turn in, it would take quite some time due to the loading bar when turning in. We've changed that and are planning to add more high tier materials as well. We also added an information page as new players did not understand the concept. + Mystery Boxes Our old mystery box interface was very buggy when it came to the spinning parts. It took way too long for your spin to end. We've changed our mystery box interface. It now displays the possible rewards from a mystery box, as well as the 10 most recent rewards other players have received. + Donator Credits We've decided to switch our webstore system to in-game. From now on all you'd have to do is purchase the credits on the webstore and claim them in-game. Credits can be used at the credits shop. You now have to purchase items from the credits shop in order to receive a donator rank. Simply claiming the credits will not give you a rank. For every 10 credits spent, you receive $1 total spent. Credits are able to be traded in-game. + Changes - Auction house has been fully rewritten. Recents now properly displays the recent items posted based on time. Previous version of auction house was a lot buggier and would sometimes result in item loss in case of a server crash. This will not happen anymore. - Previously added bank spaces for donator ranks were not working properly. We fixed the issue and the max bank space that can be achieved is 1k. Here are the bank space totals based on rank: - Donator, 550 total bank spaces. - Extreme, 600 total bank spaces. - Legendary, 650 total bank spaces. - Super, 700 total bank spaces. - Uber, 750 total bank spaces. - Master, 850 total bank spaces. - Immortal, 1000 total bank spaces. - Lots of custom items have had their inventory look changed. Custom items should now look a lot smoother in the inventory. - Removed exorian artifact. (Was redundant). + Additions - You can now use keyboard buttons; spacebar and 1-4 to continue dialogue. - Added green octo and blue dragon. (Those shoulder pets were missing). + Fixes - Fixed an issue where zulrah couldn't get attacked. - Boss task coins drops are now working with drop catcher. - Ebonchill dragon range attack animation has been fixed. In the works: Gambling revamp, interfaces complete. Code todo. Customized clan chat system. Thank you for taking the time to read through our development blog!
  5. Hello Exorians, It's been a while! First off I hope everyone is staying safe during these weird times. Exora has always been a passion project of mine and other staff members. When we previously released we had a huge amount of players and due to lack of updates, it went downhill pretty fast. This of course is partially our fault as we had no consistent developer. We've since hired a developer who has proved to be consistent, as well as hiring other developers. In the past we felt the responsibility of providing fast and big updates, thus creating much more bugs as we didn't test as much as we should have been. Our updates will now have to go through significant testing before we release it. We decided to close down the current Exora as we rework Exora with new exciting content, fix loads of bugs and introducing new staff members. The current Exora will be fully reset. When we re-release all players will start as a new player. When will the new Exora re-release? We currently don't have an exact date, but we do have a time frame. We're aiming to re-release late July. What happens to the Donators? - Donations in the past 2 months will have 30% of their value refunded in the form of credits. - Donations in the past 4 months will have 10% of their value refunded in the form of credits. In order to receive a refund, message Bennie#8189 to check if you're qualified. If so, you'll be noted and will have the credits on release. We are currently recruiting beta testers. Please apply here: An announcement will be made when the closed beta will start. We are also recruiting more staff members. Please apply here: Thank you for sticking with Exora. If any of you have any questions, feel free to message me in DM or the general discord.
  6. Hello Exorians, First of I'd like to thank the community for sticking with Exora. I've been extremely busy irl and it's taken a lot of my time. Moving forward we're going to be doing more frequent updates. I have taken a look at loads of suggestions and we will definitely try to do as much as possible. Regarding the player count, player count has always been easy for me to obtain as that is my best ability. I'd like the players to relax and don't worry about player count. As long as you enjoy the game we have created that's all we need. We will commence our marketing campaign very soon. Hope you guys will enjoy this update. NOTE: In order to view the prayer overhead on npcs a new client is required. You can download the new client here: or simply run your launcher. + Firelands Firelands is an area filled with fire type new custom made monsters. Being in the firelands unprotected will damage you and you will not be able to stay for long. To be able to stay in the firelands you will either need an ebonchill potion or equip an amulet of eternal fire. The firelands contains the following type of monsters; Gothmog (Boss), Balrog, Superior Tormented Demons, Fire Dragon, Infernal Spider. All firelands monsters have its respective pet in their drop table. (Including Adem and Chizemo :p) To get to the Firelands, open global teleports > dungeons > Firelands. Let's explain all the new content in Firelands! + Gothmog Gothmog is the main boss of the Firelands. It is a multi boss, and top 5 most damage dealers will receive a drop. He deals regular melee damage, hits twice as fast and does double hits. While dealing damage to Gothmog, it will prayer against the most damaged combat style. At each attack Gothmog has a 10% chance to spawn a deadly volcano under the players in the area. To avoid getting damaged by volcanos players will need to move away from the volcano. At 50% hitpoints his brothers Adem and Chizemo will spawn. In order to continue killing Gothmog players will need to kill Adem and Chizemo. Adem deals magic damage, and Chizemo deals ranged damage. They also have the ability to spawn volcanos under the players, however their volcanos can be protected from. Gothmog drops materials to create the Scorching Sword, Firey Scythe and more rares. To view drop table examine the boss. + Balrog Similar to the Gothmog its combat is almost identical without the spawning of brothers. It of course deals less damage. The balrogs can be found in the Firelands. It drops the scorching blade, firey rapier, amulet of eternal fire & more. + Superior Tormented Demons These demons have a similar combat mechanics to regular tormented demons, however they deal more damage. Superior tormented demons can be found at the Firelands. They drop the scorching handle and more goodies. + Fire Dragon Fire Dragons have a similar attack style to regular dragons, however it has a special attack which deals firelands damage. The fire dragons drop the scorching hilt, infernal cape, infernal guard equipment and other goodies. + Infernal Spider The infernal spider is the strongest spider in Exora. Though the weakest monster in the firelands. Its drops are infernal hatchet, pickaxe and general supplies. + Firelands Altar In the Firelands the monsters have a chance of dropping firey ashes. Firey ashes can be sacrificed at the Firelands Altar in the middle of Firelands. Sacrificing your firey ashes will earn you high prayer experience and a chance of receiving one of the rares or general goodies in the Firelands (Including the Scorching Sword). + Ebonchill Potion Ebonchill potion will protect you from the firelands damage. Each dose allows you to stay in the firelands for 5 minutes. 1 potion of 4 doses will allow you to stay for 20 minutes. Ebonchill potion is created by using ebonchill shards on vial of water. Level 99 herblore is required. Ebonchill shards are obtained by killing ebonchill dragons. + Scorching Sword The scorching sword hits twice as fast, and has a 100% chance of hitting twice and 25% chance of hitting 3 times. It has a special attack which damages the target overtime with firelands poison. It is obtained by titanforging scorching blade, hilt and handle. + Firey Scythe The firey scythe hits twice as fast as a regular scythe and hits twice each attack. It's second hit dealing 75% less damage, it also have a 10% chance of hitting 3 times. It has a special attack which deals firelands damage overtime. Firey Scythe can be swapped to a 1 handed version and vice versa for free. + Amulet of Eternal Fire Amulet of eternal fire is obtained by monsters in the firelands or Gothmog. When equipped the amulet of eternal fire allows you to casts spells without the need of death and fire runes. It also boosts your magic bonus by +6. When in the firelands amulet of eternal fire will protect you from the firelands damage without the need of ebonchill potion. + Firey Rapier Firey rapier is a fast hitting rapier dropped by Balrogs. + Scorching Materials Scorching hilt, blade and handle is dropped by all monsters in the firelands including Gothmog. To create a scorching sword those 3 materials are required in order to titan forge it. + Bugfixes - You are now able to decant your potions in your inventory. - Scoria staff now requires 95 magic to equip. - Fixed an issue where instances were not being deleted properly causing the server to lag. - Fixed an issue where ;;estar would teleport you instantly when the star is in the wilderness. (It will now ask you to teleport if the star is in the wilderness.) - Your achievement for smelting rune bars will now be tracked when doing the super heating spell. - Fixed an issue with Zulrah being nulled the fuck out. - Fixed an issue with kraken instance. Tentacles now do not count as kills. - Fixed an issue with the well of goodwill. + Additions - Skillers backpack a new cosmetic obtained from the achievements shop. - You can now check kills left with your slayer helmets (Boss included). - Wilderness Slayer now gives extra blood money per kill in the wilderness. You will only receive blood money from tasks from Sumona and Kuradal. It is also scaled with donator rank. - You can now sell bulk items in the Auction House, in form of noted items. - Nerfed the cut down time of all gemstone trees. - Added a command ;;staff to view the staff members online. - Vorago is not aggressive anymore to counter afking. - Added infernal spiders and fire dragons to task scrolls. - Balrogs are now a completionist cape requirement. - Gothmogs are now a completionist cape requirement. - Your total drop rate bonus is now view-able through the quest tab. Thank you all for playing Exora! For our next update we're looking to create a very unique clanning system, that allows for clan bossing & more features. If you guys have any suggestions regarding that, feel free to let us know!
  7. The soulsplit issue has been fixed.
  8. Note: In order for the log out issue to be fixed, a new client is required. Download here: or just simply load your launcher. Hello Exorians, It's been a while! We've been working on future content, and preparations for our upcoming big content update. This update is something we're doing in between so you guys get some new fresh content. In the update: Monster Spawner for Immortal Rank Master Zone (Master + Donator Zone) Well of Goodwill Skilling Additions + Master Zone We've received lots of suggestions regarding higher tiered donator zone. The master zone contains high level skilling, high level slayer monsters and other general objects, npcs. With the master zone we're also bringing a new benefit for Immortals to spawn their own monster. How it looks: + Monster Spawner Immortals will now be able to spawn their own monster. The monster spawner object is located north of the master zone, past the hunter area. There are 3 objects, and the monster spawner is limited to 2 users each spawner. + Well of Goodwill To keep the economy better stable regarding cash, we decided to bring the well of goodwill to Exora. The well of goodwill accepts un noted bill bags, each bill bag increases both the skill experience and drop rate by 5% and 0.1% for 30 minutes. We may change the time and amount to donate for the bonus in the future. The bonus experience and drop rate take extra bonuses in to account. The well of goodwill is located south-east of home. + Skilling Additions - You are now able to create bolt tips by using a chisel on a cut gem. - You are now able to create amulet of fury, or amulet of glory. The creation of those items work the same as osrs. - Added impling hunter. Implings now spawn every 15 minutes up to 5 implings per spawnings/region. + Additions - Added a kill counter to instances. You are now able to check what kill you are on. - New rank benefit, boss tasks now give extra coins per kill. (Extra reward on completion is still awarded). - Added a way to see your current drop rate in the quest tab. - Added a ;;pricelist command which leads you to: - Armadyl runes are now obtainable from Glacors. - Armadyl runes are purchasable from the runes shop. - Scoria weaponry price has been changed in the webstore from $350, to $500. - Added scoria staff, the new best in-slot magic staff. The best in-slot magic staff. Each attack has a 50% chance of hitting 3 times. The difference from other scoria weaponry is that, if the scoria effect is proced, you the hits will not be less than the original damage, rather it will copy the original damage of the hit. Example: Hit an NPC for 1000, with scoria effect you hit 3000. The damage will not be halved. + Changes - Lowered Tormented the Bloodchiller healing. - Abyssal Horror is now passive. - Titanite set now has a 0.5% increased drop rate. - Titanite pieces now has increased hitpoints bonus. (Kiteshield included). - Buffed rare rewards of raids. - Seismic wand now hits as fast as tormented. - Enabled toxic crossbow in the wilderness. - Titanite sword success rate on titanforge has been increased to 50%. - Enabled defenders in the wilderness. - Buffed amount morchella mushrooms and fellstalk potion (unf) dropped from monsters. - Picking up a pet is now the 2nd option. - Buffed molten cape. - Blurite ores are now able to be noted. + Bugfixes - Fixed an issue with donator rank mixed with ironman regarding yell timers. - Fixed an issue with soulsplit draining your prayer too quickly when attacking players/monsters. - Fixed an issue where logging out would take too long and freezing the client for a minute. (new client is required for fix). - Fixed an issue with a hard task, where it said 'mine adamant bars'. It will now say smelt adamant bars. - Fixed an issue with achievement burying not working with altars. - Fixed an issue not being able to drop demonic gorilla pet. - Fixed an issue with King Black Scorpion requirement. - Fixed an issue where if you have had a stackable item in your inventory, and it was full it would say not enough inventory space. You will now be able to pick it up. - Fixed an issue with not being able to sell Ornate Katana to the general shop.
  9. Hello Exorians, Hope you guys have enjoyed your christmas. It's time for the long awaited update log! + Titan Forge Titan forge is way to clean items from the economy and create new, better equipment in return. By titan forging you have to sacrifice equipment, weaponry or materials in return for an upgrade. There is a success chance shown in the interface. Titan forging may not always be successful, and you may lose your materials. To start titan forging you need a hammer and titanite shards. To obtain titanite shards, you will need to kill monsters and bosses. The titan forge object is at the south of home, across the bridge. + Titan Forge Weaponry - True featherfall bow (an upgraded featherfall bow) Allows the use of dragon arrows. - Flame King's Greatsword, a strong 2 handed sword, with unique animations. - Titanite sword, a stronger version of the dark matter sword. + Titan Forge Equipment - Godwars Quivers, quivers boosts your ranged bonuses and pick up your arrows. In order to titan forge it you need 50x of its respective god hide. God hides are obtained from godwars bosses. - Demonic book, it is the best in-slot magic off-hand. - Titanite equipment, the 2nd best in-slot equipment set, created from dravonics and exorians. - Infernal Guard, a decent equipment set for beginner-intermediate players. As we update, there will be more titan forge equipments, weaponry and cosmetics. + Tokhaar-Jad Tokhaar-Jad is a new wilderness boss, that drops goodies, materials and rares. The tokhaar-jad is a multi boss in multi wilderness. Top 5 players with the most damage done to the jad receive a drop. To teleport to Tokhaar-jad, use the global teleports > bosses. + Vorago Vorago is a boss that is extremely weak to magic, and has very high melee/range defensive bonuses. It is in the safe zone, and its spawn time is a few minutes. The top 3 players with the most damage receive a drop. Vorago drops the new magic equipment set, tectonic and it drops other magic accessory such as the tectonic wand, goodies and general materials. + Hope devourer Hope devourer is a wilderness only monster. To kill hope devourer open global teleports > pvp zones > hope devourer. It drops goodies, materials and the new molten cape that increases all your bonuses. + PvP Changes After loads of community feedback, we've changed the allowed wilderness equipment and weaponry. You are still able to bring your ' banned' items, and attack monsters with it. However if you try attacking a player you will not be able to. The following items were banned from the wilderness: - Celestial staff - Wand of scorpian - Virtus wand - Virtus book - Exorian staff - Featherfall bows - Razor darts - Toxic crossbow - Monster hunter weaponry/equipment - Earth-dweller - Sky-dweller - Sea-dweller - Scoria - Dark matter - Neon - Dark lord - Solari - Dinh's - Abyssal equipment - Snail, Hellcat, Golem - Horn boots - Celestial triwhip - Dark Celestial - Firestorm sword - King's greatsword - Exorian equipment/weaponry - Exo sword - Infernal guard + Changes - Tormented the bloodchiller magic defence lowered. - Lowered some bosses, monsters magic defence. - Buffed all magic weaponry by +10 magic bonus and +10% magic strength. - Made lots of monsters/bosses passive. - You now can't teleport from the wilderness above level 30. - Ganodermic now has the proper stats. - Ironmen are now able to create prayer renewals. - Announcements regarding lvl 99, and 200M xp achievements now show game mode. - Increased the value of magic logs, lava ore, washed up casket, tooth, loop and enchanted key. - Tweaked the rate you get magic logs from magic trees. - Added steel studs to the crafting shop. - Agility higher lever course now gives more experience than the lower course. - Lower agility course experience has been slightly nerfed. - Fellstalk, morchella mushroom added to monster drop tables. (Ingredients for prayer renewals.) - Shoulder pet price increased at the Exo Shop. - Godsword shards are now 1m each. - Titanite shards are now dropped from tormented demon, abyssal horror, dark matter, undead dragon, ebonchill dragon. + Bugfixes - Fixed an issue with Duel Arena cash overflow. It now drops the coins under you. - Fixed an issue with Duel Arena stake limit. - Fixed an issue with objects stopped working, (elemental star, runecrafting altars). - Fixed an issue with drop catcher cash overflow. - Fixed an issue with the khaashee daily. - Fixed an issue with sunfreet kill count and task scroll. - Fixed an issue with abyssal horror kill count. - Fixed the general rotgut safespot. - Fixed the requirement to equip dark matter and shadowscale. - Removed dummies from lumbridge. - Removed the boulder in the wilderness, at iron dragon. - Fixed an issue with ironman not showing the proper symbol when you're a donator. - Fixed an issue with prestige hitpoints on baron/king. - Fixed demonic gorilla pet being tradeable. - Fixed boss slayer helmets being tradeable. + Weapons - Buffed dark matter staff. - Dark matter staff now has a 25% chance of double hitting its original damage. Good luck & have fun, Exorians!
  10. Hey, We're working on PvP updates, stay tuned for more information later on.
  11. I definitely agree, we are taking a look at the magic bonuses, and are adding more magic accessory.
  12. Hi, Upon the next big update we will be disabling most custom items in the wilderness. Though you can use custom items against monsters. We will also be adding special weapons that are PvP based.
  13. Hello Exorians, First off I'd like to wish everyone a happy (early) christmas. With this update, we're bringing in some changes to custom slayer monsters, christmas event, additions and general bugfixes. Special shoutout to: @Brosace for the insane Exora logo! + Christmas Event Every 3 hours christmas sunfreet will spawn in to the Exora world. You will be able to teleport to him through the command [;;xmasfreet] it will be announced when he spawns, or you can check your events tab. Sunfreet will drop general goods and rares, and the minimum damage required is 100, to receive those goods. However, anyone who participates in killing the christmas sunfreet, will receive a christmas cracker which they can open for christmas cosmetics, there's a low chance of receiving unique christmas items. There is also a high chance of receiving a christmas sunfreet pet! - Christmas Shoulder pets (Available in the webstore, LIMITED TIME ONLY) You are now able to receive a christmas shoulder pet from either the christmas sunfreet, christmas crackers or the webstore. The shoulder pets are mostly cosmetic, however when equipped you have a chance of receiving an extra voting reward. Extra voting rewards could be the following: Vote book, 1 hour of increased experience, 1 hour of increased drop rate, an xp lamp and some extra coins! The chances of receiving double vote rewards goes as follows: Monkey: 25% Dragon: 50% Octo: 75% - Christmas Crackers (Available in the webstore, LIMITED TIME ONLY) When killing christmas sunfreet, everyone is able to receive a christmas cracker, which they can open, or sell. Christmas crackers contain christmas cosmetics. You have a low chance of receiving a unique christmas cosmetic. - Home filled with snow! + Wilderness changes And again! This is an important change for the community, we'd also love to hear some more feedback regarding this update. Players will now not be able to attack other players with certain custom weapons. However, you are still able to go to the wilderness with your custom weapons, and kill monsters. If you try to attack using a custom weapon, you will not be able to attack the player. + General Changes & Additions - Lowered the godwars bandos minions attack speed. - Uncut onyx is now an obtainable drops from monsters and bosses. - Added black d'hide range equipment to skeletal wyvern and hellhounds. - Buffed visage drop from frost dragons to 1%. - Dragon arrowheads are now obtainable from abyssal demons and dark beasts. - Hellhound now has a proper droptable. - Nerfed drop rate of dark matter, tormented and crystalite (Note: Depending on the feedback this may change) - Spiritual mage now has proper combat attacks/hitpoints. - Removed chaos elemental from the game. - You will now receive an agility experience bonus when completing a lap. - Run energy depletion has been slightly lowered. - You will now receive the following amounts for completing easy achievements: 500 Achievement Points. - You will now receive the following amounts for completing medium achievements: 1000 Achievement Points. - Wind strider wings and earth-dweller cape, now act as an ava's accumulator. - Elemental star locations have been changed. - Clue caskets are now untradeable. - You will now not receive any slayer increased experience spam, instead examining your item will show the increased experience. - You are now required to lvl 60 mining to mine elemental star. - You can now view your game mode in the quest tab. - Dragon arrows and rune arrows have been added to the misc shop. - Best in-slot equipment now have the best hitpoints increase available. - You are now able to teleport to: dravonic demon, magma's, celestials, scorpions and rest of custom slayer monsters using the ring of slaying. - Added a new teleport interface to the runecrafting npc. You are able to select up to 4 favorites. - Removed soulsplit drastically decreasing your prayer. - You are now not able to use dragon arrows with featherfall bow. + Bugfixes - Fixed an issue where quantities were wrong when fletching/smithing for arrows. - Fixed an issue with slayer bonus cash reward, when inventory is full. It should now drop or bank the reward. - Fixed an issue with shops like achievements shop, where if your inventory is full you do not receive your items. It will now send it to your bank, or drop it under you. - You now receive the proper gold bar item when mining with infernal pickaxe. - Dark celestials will now despawn when the player has left the area. - Fixed an issue when you are on the last kill of instance, you lose your lote. - Fixed an issue with combining poison claw sigil with amulet, and same things for torva/pernix. + Buffs & Nerfs - Monster hunter's handaxe strength and attack bonuses have been buffed. - Heroic equipment now has tribrid stats combined. Though slightly lower stats. - Dark matter staff now has a 10% chance of hitting twice (with the 2nd damage hitting 100% of the original damage). - Buffed dravonic equipment set. - slightly Nerfed Exorian equipment strength bonus. Hope you guys will enjoy this update! We've also been preparing an update with new weapons & equipment. Stay tuned for that for more information soon!
  14. Corporeal beast should be the best %.
  15. It is fine as is as we'll be adding other patches in the future.