Exora 667 is a custom economy MMORPG aimed to bring a new MMORPG experience through new content such as NPCs, minigames, maps, weaponry and much more. Exora will uphold a balance of existing MMORPG content with a pleasant blend of new custom items and armors. Explore new areas filled with bosses you've never encountered before.
Fight alongside your friends in raids to obtain high end rewards, enjoy our new skilling content with new tools and fish to catch, paired with mining new rocks and ores to create powerful enchantments and weapons!
game news and announcements
Exora's Community Poll (IMPORTANT!)
Welcome to the latest Exora poll. Here we will introduce a set of new suggestions, changes, and other things to bring more communiy involvement and have your voices heard. Please
understand that this is a poll and not garunteed changes coming to exora. Depending on the feedback and some other factors, many of these suggestions may or may not be brought
to the game.
1. Should we introduce the Black Market Trader?
The BMT (black market trader) will be accessed by a untradeable key drop from another smaller
chunk of content. The key would be obtained as a rare drop and cannot be traded, sold, or placed on the AH. The BMT would serve as an upgraded
general store who would buy items at a higher price for cash. Along with selling items to the BMT, he will have an option called "deals of the day"
where he puts up 3 random items which players can buy for cash. these items are reset every 24 hours to something new and will have a set stock.
examples could include buying titante shards, elemental chunks, and other sought after crafting and trading goods. slot 1 is open to all members,
slot 2 is open to specific donors, and slot 3 is open to higher ranked donors. (shop can be used to ironmen as well)
2. Should we introduce World Boss Tokens?
World boss tokens will be shop only items (bought from Exora store) in which you can instantly spawn any world
boss. The restrictions (subject to change) are that you cannot spawn them back to back, there would be a time limit cooldown. Ex: if you have 3 hecarim tokens
you can spawn one instantly if the world boss is under a long cooldown, but once its dead you cannot spawn another one for another 30 minutes or more. You CAN
spawn other world bosses back to back however the cooldown is linked per worldboss type.
3. Should we introduce Content of the day?
This would be a board you check at ;;home area in which every day it tells you to do some tasks (much like a daily task but
more to do). These tasks could vary from killing bosses (including raid ones), skilling related, or handing over items. Completing any 3 will reward you wil a new mbox
for items (to be determined). completing more than 3 would reward each completed task with gold.
1. Should we change gambling to only allow for cash?
Gambling is seen as a problem for some and not for others. We cannot exactly remove gambling to appease
one group nor leave as is to upset the other group. The suggested change would only allow players to gamble cash instead of items. Hopefully this helps with
someone holding too many items which he/she then can control prices. Additionally, we can introduce a small tax to the gamble which may help suck a bit of gp
out of the eco, however this option would need to be polled seperatley.
2. Should the king black scorpion have its KC requirement removed? instead the scorpions in the zone would drop a key to get into the lair (higher level the scorp, better drop rate of key)
3. Should we replace using cash at the instance manager with boss tokens?
boss tokens would be obtianed but almost all bosses at different rates (depending on how tough the boss is) so the tokens can be used to make an instance at the instance manager.
4. Should the skillers backback from ach store be able to store different skilling supplies such as ores, bars, herbs, etc? the limit / quantity would be around 50 per item.
Vote, and let your voices be heard!