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Update Log #6 (Faceless King, New Customs, Collection Log Rewards, Changes & Fixes)


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Greetings Exorians,

It's that time again. Today we bring you the new world event boss Faceless King, new rewards, some changes and fixes! Thank you all for supporting Exora, we appreciate the community and the donators 😉. If there's anything you'd like to see changed, or have suggestions feel free to let us know on our discord. We have been working hard on providing updates as fast and as clean as possible. Hope you guys enjoy!


+ The Faceless King

Finally! We get to introduce the Faceless King. He is a new boss never seen before, its mechanics are very different and is not a boss you can simply teleport to, to fight it. In order to fight the faceless king one must kill his minions in the faceless dungeon. His minions drop its essence, which you can then use on the cauldrons. The cauldrons must be filled up in order to spawn the boss. To see the progress of the cauldron, simply examine the object. Once all cauldrons have been filled, the faceless portal will be open for 5 minutes. All players of Exora have 5 minutes to gear up and enter the portal. Once in, you can not re-enter if you decide to leave. Players have 3 lives, and if you have spent all your lives you will not be able to loot the chest.

  - Mini Guide

1. Teleport to the Faceless Dungeon by either typing the command ::faceless or global teleports > dungeons > faceless dungeon
2. Kill the faceless skeletons to acquire their essence.
3. Fill up the cauldrons with the skeleton essence.

4. All players have 5 minutes to gear up and enter the portal.
5. Enter the barrier and defeat the boss.
6. You now have 1 minute to loot the faceless chest in the middle of the area. Area is cleared after 1 minute, so make sure you loot it as fast as you can!

 + Mechanics

The faceless king will do basic magic attack as its regular attacks.

While doing auto attacks the faceless king may curse all players in the area. You will have a GFX over you with a faceless skull. To remove the curse you have to pray to the faceless altar. However depending on the color of the skull that's over you, you have to pray at the right altar. So if your GFX skull is red, you have to pray at the red altar.

While under 75% health, the Faceless King may call up on the wall of flames. To dodge it stand/walk between an open spot. Touching the wall of flame will hit you with 450 damage. While the faceless king calls upon the wall of flames, he will still attack and is able to curse the player.

When the faceless king is at 25% health he will call upon the faceless towers. He will become invulnerable until the towers are defeated. These are not simple towers though. While the towers are active they will send souls to the faceless king, once the faceless king has 100 souls he will one-shot everyone in the area and the faceless king instance will be stopped. That means you have been defeated. However, for each tower that you defeat it will multiply the amount of souls the faceless king needs.

Lastly..finish off the faceless king and loot his chest! Good luck & have fun!


+ Faceless King Rewards

Alright, let's get to the juicy stuff! Reminder that you are able to hold down CTRL while hovered over an item to learn more about it.

- Twilight key
  Allows you to open any chest that requires a key. It has up to 5 charges.
- Twilight shard
  Allows you to upgrade the flower of dawn trinket. Use on the flower of dawn to make a twilight devastation trinket
- Twilight devastation (tr)
  10% chance while in combat to summon a curse. Dealing 450 DoT over 5 seconds to a target. (30sec CD)
- Twilight claws
  Has fast attacks. As well as a devastating special attack consuming 25% special.
- Twilight wand
  Has a built in spell, and casts it twice as fast. It will always double hit, and has a 10% chance to apply an additional hit.
- Faceless F* (Shoulder Pet)
  New BiS shoulder pet. Increases drop rate by 2.5% heals for 150-175 HP and restore prayer at a higher rate. It will do the restores every 8 seconds, instead of the 10 seconds from other shoulder pets.
- Demonic Glaives
Previously a battle pass reward. 2-handed fast attacks. Hits twice, its second hit dealing 25% less damage. Note: The battle pass armour set will not be introduced ever again. However the glaives were always meant to be introduced in the game.
- Undying Heart

Increases your magic, ranged and melee strength by +15 for 5 minutes.
- Book of dark secrets (Obtainable via Credit Shop or Faceless King)
Allows you to apply a 1% drop rate increase on dark matter and scoria weaponry.
- Faceless King's Equipment Set
The best in-slot magic set. When full set is equipped (excl. gloves/boots) provides a base .5% drop rate increase. And an additional 2% increase against demon type monsters.
- Twilight Crossbow & Twilight off-hand
We've been experimenting with off-hand and are glad to introduce one of the many off-hands likely coming in the game in the future.
In its self the twilight crossbow is a ranged crossbow with not many benefits. However, when pared with the off-hand version it increases in power significantly. It increases the attack speed, has a 100% chance at double hitting and a 30% chance to apply an additional hit. Making it the strongest ranged weaponry in the game. It can hold any type of bolts (including toxic bolts)
 - Derpy king pet (Mini bennie Kappa)
  Obtained from the faceless king, as a very rare reward! It uses magic attacks, and its special hits 3 times.

+ Collection Log Completion Rewards
  - Added a new collection log in monsters category 'Superiors'.
  - Superior collection reward: 10% chance to spawn additional superior after killing a superior monster.
  - All monster collections now give the reward: 5% chance to roll an extra drop. (Excluding ebonchill dragon, dravonic demon and superiors)

+ Credit Shop
  - Added the faceless shoulder pet to the credit shop for 3899 credits.
  - Added book of dark secrets to the credit shop for 3499 credits.
  - Lowered the price of hellcat from 3299 credits to 2899 credits.
  - Lowered the price of golem from 2199 credits  to 1899 credits.
  - Lowered the price of snail from 1499 credits to 1099 credits.

+ Range Buff
Range is rarely used by players, even though it's quite decent already. We decided to give range a bit of a buff so that we have more variety in meta.
For now we buffed the weaponry, however depending on how it goes we may also buff ranged equipment.
 - Increased ranged strength of rune arrow, dragon arrow
 - Increased ranged strength/ranged attack of the following weaponry:
   - Featherfall bow
   - True Featherfall bow
   - Tormented bow
   - Tormented/toxic blowpipe
   - Dark matter bow
   - Scoria bow
   - Toxic crossbow
   - Hecarim's bow
   - Monster hunter crossbow

+ Challenge scrolls (Clue scroll)
Challenge scrolls are now a world drop and will no longer drop from the direct drop table of monsters.
The higher the combat level of the monster you're fighting the higher the chance to receive a challenge scroll drop.

+ Black Market Shop
Increased the drop rate of rare items to show up more often in the Black Market Shop.

+ Titan Forge
- True featherfall bow success chance has been increased to 40%.
- Flame king's greatsword success chance has been increased to 40%.

+ Changes
  - Potion timers in resizeable graphics mode have been re-positioned. No longer in the center of the screen.
  - Nomad will no longer be in the Wilderness
  - Lowered the health of slayer Strykewyrms. (Hopefully the slayer tasks wont be as dreadful as before)
  - Increased khaashe dragon, hecarim and riptide health. (a bit lower buff for riptide since its underwater kek)
  - Buffed black market trader rare rewards drop rate.
  - Increased barbarian agility course experience gained significantly.
  - Buffed tormented wings drop rate at tormented demon significantly.
  - Buffed dragonic sigil drop rate at tormented demon significantly.
  - Buffed fire dragon monster material drop rate.
  - Buffed ebonchill monster material drop rate.
  - Regular potions will now crumble when it is empty.
  - Task scrolls will now be picked up automatically with the drop catcher. (Excluding elite scrolls, those have to be added to DC)
  - Added infernal max cape, comp and trimmed to transmog.
  - Added completionist, max and trimmed comp cape to transmog.
  - Updated examine text of fishing spots. (Doesn't even matter hold down CTRL when hovered over a fishing spot)
  - Added more kalphite soldiers to the kalphite lair.
+ Fixes
- Pets will no longer bob back and forth when eating/potting.
  - Fixed an issue of pets not following you out when crossing a barrier.
  - Fixed an issue with bob the fucking barter. (Has been hotfixes a few weeks ago)
  - Fixed an issue with gnome agility course.
  - Fixed an issue with the trees stacked upon eachother in the dzone.
  - Fixed an issue with not being able to attack Hero thieving npc. (He will no longer terrorize players)
  - Fixed an issue with the barrelchest boss not showing killcount.
  - Fixed an issue with bonecrusher not crushing dagganoth bones.


Thank you for taking the time to read the update log! We're currently working on a halloween event, so stay tuned for that.

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