Bennie
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Yeah, we're gonna do some bank QOL very soon.
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Greetings Exorians, Thank you all for participating in the Halloween event. We have much to learn when it comes to events, but rest assured we'll always strive to make the best content. I'm glad most of the players have enjoyed it. We also want to announce our official wiki we've been working on! It's still a WIP, if you'd like to help us with it, do let us know. You'll be rewarded! Check it out: Click Here Let's get to the update log. Some updates require an updated client. Be sure to download the new one here: https://exora.io/play + Halloween Ends 😞 As you guys all already know. Today all Halloween events will not be in the game anymore. This includes; General Jack, Maggie's Quest, Adventurer's Log Tasks Titan Forge Items and Halloween Monsters. However the Exorian Nightmare is a permanent addition in Exora. You can teleport to it by going through the Global Teleports > Bosses > Exorian Nightmare. Its loot stays the same except for the shadow ripper t1 drop. Which has been replaced by shadow stone ring. This means the Halloween Home will also be turned back to the original home. You'll still be able to use your halloween candies! If you haven't already spent your Halloween Tokens (you didn't listen >.<) but just incase we left the Brother Jack shop available via the command ::hweenshop This will be open for 2 weeks. + F-Key Binding (A NEW CLIENT IS REQUIRED!) You will now be able to bind your tabs to specific F-Keys. In order to access the interface go to the settings tab and click the bottom left button. + Monster Drop Table Redesign We found the old monster drop table interface a little outdated. We also wanted to add in the ability to view tooltips in the monster droptable interface (which wasn't possible before). You're now also able to add the monster drop table you're viewing to your dropcatcher with only 1 click, saving you a bit of time. + Underwater Dungeon + Deep Water Slayer Helmet You'll now be able to create a deep water slayer helmet. It is made by using aquatic spines on a regular slayer helmet. Aquatic spines is dropped from: Giant Sea Snake, Blubbery Snappers and Deep Water Snapper. The deep water slayer helmet allows you to use it as a fishbowl helmet. While also giving you +15% increased slayer experience. It will also still hold the regular accuracy/hit rate bonus while on slayer task. + Deep Water Kiteshield A new shield requiring level 60 defence to equip. Obtainable from monsters in the underwater dungeon. + Enchanted Chest - Lowered of destruction armour rarity. Should now be a bit more common. - Added monster materials to the enchanted chest. - Added monster mystery box t1-2 to the enchanted chest. - Removed a bunch of useless items from the enchanted chest. + Changes - Book of dark secrets will now also apply to twilight weaponry. - Buffed the twilight wand ever so slightly. - Buffed drop rate of wind strider/horn in the snappers drop table. - You can now track your task from a task scroll by viewing its tool tip. (CTRL + Hover over your task scroll) - You can now use CTRL + S to teleport to the slayer camp. - You can now use CTRL + D to pick-up your pet. - Added the ::wiki command - Gothmog now requires x10 kills - Slightly changed the tutorial - also made it unskippable. - Removed the progress bar from the Task Scroll interface. - Lowered shadow ripper t3 double hit percentage from 20% to 10% - Slightly reduced the strength bonus. + Fixes - Fixed an issue with otherworldly being not being in the slayer location list. - Fixed a few completionist cape announcements. - Fixed an issue with the riptide pickaxe giving 0 extra corals. Minimum being 1 extra coral. - Fixed an issue with having to right click > bank 2 times before being able to open the bank. (Only happened when clicking from a far distance) Thank you for taking the time to read through the update log! Love you all ❤️
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Greetings Exorians, First off we'd like to thank the community for supporting Exora. We appreciate feedback. We're doing our best providing the community with the best content RSPS can offer. We got a lot more in store for you guys! Now, for this update we're bringing you new slot additions to battle pets, a new titan forge range set, soulcages, and a lot more! Let's get started + Battle Pets (Ring & Enchantment Slot) We're finally releasing the battle pet ring and enchantment slots! They will provide you and your pet with more stats and special benefits. They'll be obtained from the titan forge and boss drops. They can simply be equipped by your pet when you open the battle pet interface. If you don't know already, make sure to examine your pet! We have also added a few more new pets which are recommended for beginner-intermediate players so they can also enjoy better pets, other than the sad goblin 😞 These are the rings and enchantment scrolls you currently can obtain. To create rings, you first need to acquire a reinforced ring base. Those can be made by using 15 lava bars and a ring mould on the furnace. + Ring slot - Ring of lesser power - Increases pet stats by +10 attack and strength. - Forge: Reinforced ring base + x5 titanite shards + x3 enchanted dstone + x5 enchanted ruby + x3 enchanted opal + x10 infernal plates - 25% success rate - Pet level: 5 - Ring of war - Increases pet stats by +25 attack and strength. - Forge: Reinforced ring base + armadyl, bandos, saradomin, zamorak hilt + x7 enchanted ruby + x10 godwar plates - 40% success rate - Pet level: 10 - Ring of beast - Increases pet stats by +35 attack and strength. - Forge: Reinforced ring base + spectral, elysian, arcane, divine sigil + holy elixir + x3 enchanted dstone + x10 enchanted ruby - 50% success rate - Pet level: 15 - Ring of embers - Increases pet stats by +55 attack and strength and +100 special damage - Forge: Reinforced ring base + x300 firey ashes + x100 lava bars + ring of lesser power + ring of war + ring of the beast - 60% success rate - Pet level: 20 Note: You can simply hold CTRL and hover over the item to view its stats/lvl required. + Enchantment slot - Enchantment of hunger - 3% chance per pet attack for your pet to consume food level material while in combat. (Passively level your battle pet) - Obtained from Sunfreet - Enchantment of icebreaker - Boosts the player damage by +25% while attacking ICE type monsters. - Obtained from Glacor - Enchantment of firewalker - Boosts the player damage by +25% while attacking FIRE type monsters. - Obtained from Infernal tormented demon - Enchantment of preservation - 15% chance to preserve special attack cost on player. - Obtained from Ganodermic behemoth - Enchantment of overcharge - Boosts a player stat to 145 (combat stat) - Any permanent world boss + List of 'ICE' type monsters: - Monsters with 'Ice' in their name. - Monsters with 'Frost' in their name. - Monsters with 'Chilly' in their name. - Glacor - Ebonchill dragon - Tormented the Bloodchiller - Crystalite Gargoyle + List of 'FIRE' type monsters: - Monsters with 'Fire' in their name. - Monsters with 'Magma' in their name. - Monsters with 'Infernal' in their name. - Tormented demon - Cerberus - Balrog & Gothmog + New pets + Celestial fox pet + Dark celestial pet + Magma beast pet + Magma elemental pet + Titan Forge Requirement Changes - Added lava bar requirement to various titan forge items. + True Crystallic We've noticed barely anyone has made these weaponries. Likely due to the crystallic shards. We feel that for what you're getting it's not really necessary to have it based on charges. So we've removed charges from the true crystallic weaponries. + True Crystallic Whip - 13% chance to double hit, dealing 50% less damage on the second hit. Also provides 0.1% drop rate when equipped. - Success rate: 40% + True Crystallic Rapier - 14% chance to double hit, dealing 50% less damage on the second hit. Also provides 0.1% drop rate when equipped. - Success rate: 40% + True Crystallic Longsword - 15% chance to double hit, dealing 50% less damage on the second hit. Also provides 0.1% drop rate when equipped. - Success rate: 40% + Orthite Range Set - Range equivalent of titanite. - Forge: Solari, Sirenic, 25M coins and 25 titanite shards. - Success rate: 60% - Benefits: Increases drop rate by 0.50% when full set is equipped. + New Gem Tree - Added the Diamond Gem tree. - Lvl. 76 woodcutting required. - Diamond gem tree is located North of Stryke Island + SoulCages Soulcages are credit shop only items which allow players to grind out npc kill count in exchange for a guaranteed drop from that specific npc. The idea for this item is to have players feel like their lengthy npc grinds are worth it, even if you go hundreds or thousands dry. There currently are only a small selection of soulcages (such as exorian, raids, crystallite, etc) but will either grow or be reduced depending on player feedback. You may only have one per type in your inventory and can only buy one per type at a time (meaning you could still have multiple cages but they have to be different ones, cant hold more than 1 of the same type). You can buy another once you’ve filled up your current cage. You have the cage in your inventory/bank and start killing the specific npc to rack up KC requirement. Upon completion, you can open it up for a guaranteed rare reward. The reward you receive is random but still counts towards your collection log. You can examine the cage to see possible loots. This item will hopefully help the long grinds feel more satisfactory as it also motivates you to grind out the KC, who knows you may even get the rare item even before filling up your cage! Soul cages will closely be monitored, and your feedback will be important, so we know how people feel about this item. These are the current soulcages: + Argus Soulcage - Complete x250 Argus raids - Cost: 4999 Credits - Rewards: + Faceless Soulcage - Kill x75 Faceless Kings - Cost: 4999 Credits - Rewards: + Lietrye Soulcage - Complete x300 Lietrye raids - Cost: 3249 Credits - Rewards: + Dark Matter Soulcage - Kill x1250 Dark Matter Demons - Cost: 749 Credits - Rewards: + Crystalite Soulcage - Kill x1000 Crystalite Gargoyle - Cost: 499 Credits - Rewards: + Exorian Soulcage - Kill x300 Exorian Champions - Cost: 99 Credits - Rewards: + Completionist Cape Requirements (:p) + Completionist Cape - Defeat x10 Faceless King - Complete x50 Lietrye Raids - Complete x50 Argus Raids + Completionist Cape (Trimmed) - Mine x500 corals + Abyssal Equipment - Buffed the Abyssal Equipment overall stats. - Buffed the Abyssal Equipment drop rate at Abyssal Horrors - Added a tool tip to Abyssal Equipment explaining its full set effect. "Reflects 10% of incoming damage" + Changes - Underwater tank will now automatically recharge when leaving outside of Underwater Dungeon. (No longer have to wait for 0%) - Buffed twilight claws attack/strength bonuses. - Buffed artifact maul crush/strength bonuses. - Buffed tormented wings attack/strength bonuses. - Added Gothmog to bosses teleport (Don't think people even know he exists) - Added a bit more chat filters (Mainly the racist ones) - Lowered Gothmog, Adem and Chizemo damage. (Yet again) - Added Nightmare drops to World Messages - Cleaned up the world messages. Will no longer announce deep rock, frost fire and burning chest. - Made twilight devastation trinket DoT damage more visible. (Also updated tooltip to explain it has a 30 second internal cooldown) + Fixes - Fixed an issue with some monsters counting twice for task scrolls. - Fixed an issue with armadyl, earth-dweller equip requirement. - Fixed an issue with not being able to clean grimy fellstalk herb. - Fixed an issue with broken sirenic pieces being in the collection log. - Fixed an issue with the grand drop rate potion providing the wrong information. (It gives 0.5% drop rate) - Fixed an issue with the trimmed completionist cape not giving the double vote rewards. Thank you all for taking the time to read the update log. Leave a comment for a free Halloween mystery box! Good luck & Have fun!
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Damnnn! This will defo help players. Nice guide
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Greetings Exorians, It's that time again, bringing you a sweet Halloween event. It will be running from today until November 3rd. Giving you ample time to finish any other unique item you may want. We're also bringing in a few QOL changes and fixes. There's a lot to go over, let's go! + Halloween 2021 Event The Halloween event brings us a new home map which is completely themed, an event quest, an event adventurer's log, a new world boss, new multi boss, lots of custom monsters and a new area called the Nightmare dungeon. Let's start with a mini-guide on how the Event should be played. + Maggie's Quest A player must first start with Maggie's Quest in order to start receiving Halloween tokens from monsters in the nightmare dungeon. Halloween tokens can be used to purchase from Brother Jack's shop. Maggie will ask you to defeat monsters in the nightmare dungeon, and collect their drops. Once the drops have been collected, you can turn them in at Maggie. Completing the quest will grant you a Halloween mystery box, and the ability to receive drops from monsters in the nightmare dungeon. To go to Maggie simply use the command ::halloween/::hween or use global teleports > dungeons > Nightmare. + General Jack General Jack is the newest World Boss in Exora. Only available for a limited time. Jack has a respawn rate of 3 hours, and is able to be spawned in via the world boss token. He has interesting mechanics, such as spawning a bunch of nightmare monsters at 50% HP, after the monsters have been killed Jack will do a trick-or-treat mechanic leaving the floor with lovely halloween candies and cakes. Those can be consumed for extra player benefits. To fight General Jack use the command ::genjack + Exorian Nightmare The newest multi-boss addition to Exora. Top 5 most damage dealt players will receive a loot from it. It has a collection log reward, and may be a permanent addition to Exora. It drops the nightmare melee set. Exorian nightmare can be fought in the Nightmare dungeon. It is in the middle of the area. + Halloween Tokens After completing Maggie's Quest monsters in the Nightmare dungeon will now always drop Halloween tokens. These monsters will drop anywhere between 50-150 per kill depending on the monster. They all also have their own drop table which can drop various cosmetics and useable items with stats. Tokens can be spent in Brother Jack's shop. He stands at home, patiently awaiting Exorians. + Halloween Emblems Emblems are a way for players to get more Halloween tokens while grinding out in the Nightmare dungeon. They have a 1% chance to drop from monsters in the area, and will only drop once Maggie's Quest has been completed. Emblems can be cut with chisels to turn in to Halloween tokens. You will be notified by a game message that an emblem has dropped. + Demon totem - When broken with a chisel gain 2500-5000 Halloween Tokens. + Skull artifact - When broken with a chisel gain 2000-4000 Halloween Tokens. + Vampire's sigil - When broken with a chisel gain 1500-3000 Halloween Tokens. + Well kept bones - When broken with a chisel gain 1000-2000 Halloween Tokens. + Large monster egg - When broken with a chisel gain 500-1000Halloween Tokens. + Halloween Adventurer's Log Most players don't even know adventurer's log exist. Just a reminder to check the log, and claim any rewards you may have missed. We've added a new book called Maggie's Book. This will only be in the log until the event has ended. Meanwhile, you can complete Halloween tasks to receive Halloween rewards. They're fairly easy, and you have a total of 4 tasks to complete for some goodies. If you don't know where it is simply go to Quest Tab > click on "Adventurer's Log" + Faceless King - Faceless Cauldrons now require 50 essences each cauldron instead of 100. + Halloween Rewards Now for the thing you've all probably been waiting for to read. The rewards. We decided to make most of them cosmetic, however we also wanted to add in a few potential upgrades for beginners up to advanced players. All items found here are only acquired from the Halloween shop, Credit Shop, Halloween Mystery Box, General Jack world boss and monsters in the nightmare zone. All equip able rewards may also be transmogged. + Halloween Consumables - Obtainable via Halloween mystery box, general jack and nightmare monsters. + Bowl of pumpkin treats - Allows you to feed a pet without the specific food required. + Bubbly blue drink - Acts as an overload. Consumes 1 sip and disappears after the first. However is stackable. + Caramel candy apple - Increases experience gained by +10% for 5 minutes. + Eyeball gummies - Increases Halloween token gained by +10% for 5 minutes. + Wiggly worm cake - Increases drop rate by +0.1% for 5 minutes. + Halloween Misc. + Halloween 2021 trinket - Increases Halloween tokens gained by +25% when equipped. + Skeleton throne - Applies a permanent skeleton throne when resting your character. + Halloween Equipment's + Shadow Pumpkin Mask - Cosmetic + Majora's Mask - Cosmetic + Pyramid Helmet - Cosmetic + Spooky Cape - Cosmetic + Jack's Sword - Fast attacks. + Executioner's Blade - Fast attacks, 2-handed. + Shadow Ripper (t1) - Fast attacks. May be titan forged to upgrade. + Shadow Ripper (t2) - Fast attacks, increased melee bonuses and a 5% chance to double hit. May be titan forged to upgrade. + Shadow Ripper (t3) - Faster attacks, increased melee bonuses and a 10% chance to double hit. + General Jack's Platebody/Legs - Melee bonuses, mostly for transmog purposes. + Exorian Nightmare Set (Mask, Body, Legs, Wings) - Increases melee stats. + Halloween Pets (Credit Shop, Halloween Shop & Drops) + General Jack - Melee combat, deals double melee special attack damage. + Exorian Nightmare - Magic combat, deals double special attack damage. + Giant Shadow Hand - Melee combat, deals single melee special attack damage. That concludes the Halloween 2021 Event. We're already looking forward to the Christmas Events! + Achievements + Rewards - You will no longer receive small xp lamps as a reward from achievement tasks. - You will now receive cinder lamps as a reward from achievement tasks. Depending on the tier, the larger the lamp. + Shop - Significantly reduced the price of the skiller's backpack. - Reduced the price of infernals. - Reduced the price of golden shoulder pets. - Added lucky pickaxe to the achievement shop - 25k achievement points. - Ring of wealth (enhanced) will no longer be sold in shop, instead be a scroll of wealth. If you'd like to see any more items added to the shop, let us know and we'll see if it's fair. + Changes - Slayer streak will now display next to "Task" in quest tab. - You can now deposit-many on your coal bag without having to go through dialogue. - You can now cook your fish at the squid area in skill zone. - Increased overall stats of the king scorpion pet. - You will now teleport to the slayer camp if you have no active task, when using the ring of slaying. - Buffed dark matter weaponry drop rates. - Significantly increased the drop rate of tormented weaponry from tormented beasts. (They should act as an upgrade from exo) + Fixes - Fixed an issue with killing dust devil superior on last slayer task kill not progressing. - Fixed an issue with skilly's book total skill level. (If you have finished it before, you must level up a skill by 1 for it to update) - Fixed an issue with drop rate on quest tab displaying multiple decimals. It is now up to 2 decimals. - Fixed an issue with scorpion taking KC while having key in inventory (Only happened when you had full KC) It will now take the key first. Thank you for taking the time to read the update log! We hope you enjoy this update. Any suggestions, and reports please do let us know. Make sure to leave a comment, we'll be giving out some halloween mystery boxes to those who do.
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Greetings Exorians, This is a mini update, introducing a few new items, general changes and QOL. We have a lot more coming in the next week (or 2) which will bring us the Halloween event. We'll be showing off a few things in #sneekpeak on our official discord. With this update also brings a client update. If you wish to hide other players' pets you may do so via the settings manager. This specific change will require you to download the new client for it to work. If you use the Exora Launcher, you don't have to do anything but simply reloading the launcher. + New Battle Pass Thank you all for participating in the battle pass. From now on; Battle pass will run for 2 months. Starting today, you'll have 2 months to complete the pass. The new pass will introduce a unique set piece called the 'glacial', and overall epic rewards. Here are the rewards: - Battle Pass Season 2 - Glacial Set + New Login Rewards We like that the login reward system can give you pets, that are otherwise obtained from the shop. So we kept them in for another month. We have added the plague bringer cosmetic set, fire storm longsword and the rest you'll see here: - Increased the rate of orange rewards and up. + Faceless King Changes The update has mostly been extremely positive, allowing everyone to participate in a world event, and having to work together to kill the boss is something we love to see. We are bringing a few changes to the Faceless King, making him a little stronger, but with team work can still be defeated! - You are now given 3 lives, instead of the previous 2. - Faceless King will now scale its HP by +10k for every player in the area. - Faceless portal will now open for 4 minutes, instead of the previous 5. - Faceless king curse mechanic will no longer persist after that phase is over. - Faceless/Argus chest will now send items to your bank if you close without pressing the bank/inv buttons on interface. + Titan Forge Changes We have removed a few items from the titan forge as they were rarely forged. As well as the addition of elemental heirloom and double bounty (i) trinket which is the upgraded version of the double bounty trinket. + Elemental Heirloom (NEW) - Heals 1.75% health every 2.2 seconds, increases drop rate by 2.5% and greatly increases attack and defense bonuses. - Forged by sacrificing all of the lvl 5 heirlooms (50% success rate) + Double Bounty (i) (tr) - Gain a 5% chance to roll an extra drop from a monster (Stacks with collection log) - Forged by sacrificing the double bounty trinket and 50 titanite shards. (50% success rate) + Demonic book - Reduced the success rate of demonic book from 75% to 25% + Titan Forge Removals + Infernal guard equipment - Magma elementals/magma beasts will now drop infernal guard pieces. - Increased the drop rate of infernal guard pieces on fire dragons. - Reduced shop value of infernal guard pieces. + Infernal cape - Obtainable only via the fire dragon. + Sirenic equipment - Blurite chest will no longer give you broken sirenic pieces, instead a workable piece. + Changes - Reduced the drop rate of fire strider wings, fire horn boots from Cerberus. - Reduced the drop rate of neon, dark lord and solari from bloodchiller, warmonger and earthbreaker. - Significantly buffed the drop rate of rare items on the king black scorpion. - Added more hobgoblin spawns in taverly dungeon. - Nerfed the twilight claws special attack. - Nerfed the twlight wand magic attack/bonuses. - Pre-nerfed twilight crossbow when equipped with off-hand (lol) + Webstore - Adjusted the packages credit amount to properly reflect what you get in-game. (You still received the right amount, just text saying you received less) - Increased the bonus credits of the $500 package.
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Greetings Exorians, It's that time again. Today we bring you the new world event boss Faceless King, new rewards, some changes and fixes! Thank you all for supporting Exora, we appreciate the community and the donators 😉. If there's anything you'd like to see changed, or have suggestions feel free to let us know on our discord. We have been working hard on providing updates as fast and as clean as possible. Hope you guys enjoy! + The Faceless King Finally! We get to introduce the Faceless King. He is a new boss never seen before, its mechanics are very different and is not a boss you can simply teleport to, to fight it. In order to fight the faceless king one must kill his minions in the faceless dungeon. His minions drop its essence, which you can then use on the cauldrons. The cauldrons must be filled up in order to spawn the boss. To see the progress of the cauldron, simply examine the object. Once all cauldrons have been filled, the faceless portal will be open for 5 minutes. All players of Exora have 5 minutes to gear up and enter the portal. Once in, you can not re-enter if you decide to leave. Players have 3 lives, and if you have spent all your lives you will not be able to loot the chest. - Mini Guide 1. Teleport to the Faceless Dungeon by either typing the command ::faceless or global teleports > dungeons > faceless dungeon 2. Kill the faceless skeletons to acquire their essence. 3. Fill up the cauldrons with the skeleton essence. 4. All players have 5 minutes to gear up and enter the portal. 5. Enter the barrier and defeat the boss. 6. You now have 1 minute to loot the faceless chest in the middle of the area. Area is cleared after 1 minute, so make sure you loot it as fast as you can! + Mechanics The faceless king will do basic magic attack as its regular attacks. While doing auto attacks the faceless king may curse all players in the area. You will have a GFX over you with a faceless skull. To remove the curse you have to pray to the faceless altar. However depending on the color of the skull that's over you, you have to pray at the right altar. So if your GFX skull is red, you have to pray at the red altar. While under 75% health, the Faceless King may call up on the wall of flames. To dodge it stand/walk between an open spot. Touching the wall of flame will hit you with 450 damage. While the faceless king calls upon the wall of flames, he will still attack and is able to curse the player. When the faceless king is at 25% health he will call upon the faceless towers. He will become invulnerable until the towers are defeated. These are not simple towers though. While the towers are active they will send souls to the faceless king, once the faceless king has 100 souls he will one-shot everyone in the area and the faceless king instance will be stopped. That means you have been defeated. However, for each tower that you defeat it will multiply the amount of souls the faceless king needs. Lastly..finish off the faceless king and loot his chest! Good luck & have fun! + Faceless King Rewards Alright, let's get to the juicy stuff! Reminder that you are able to hold down CTRL while hovered over an item to learn more about it. - Twilight key Allows you to open any chest that requires a key. It has up to 5 charges. - Twilight shard Allows you to upgrade the flower of dawn trinket. Use on the flower of dawn to make a twilight devastation trinket - Twilight devastation (tr) 10% chance while in combat to summon a curse. Dealing 450 DoT over 5 seconds to a target. (30sec CD) - Twilight claws Has fast attacks. As well as a devastating special attack consuming 25% special. - Twilight wand Has a built in spell, and casts it twice as fast. It will always double hit, and has a 10% chance to apply an additional hit. - Faceless F* (Shoulder Pet) New BiS shoulder pet. Increases drop rate by 2.5% heals for 150-175 HP and restore prayer at a higher rate. It will do the restores every 8 seconds, instead of the 10 seconds from other shoulder pets. - Demonic Glaives Previously a battle pass reward. 2-handed fast attacks. Hits twice, its second hit dealing 25% less damage. Note: The battle pass armour set will not be introduced ever again. However the glaives were always meant to be introduced in the game. - Undying Heart Increases your magic, ranged and melee strength by +15 for 5 minutes. - Book of dark secrets (Obtainable via Credit Shop or Faceless King) Allows you to apply a 1% drop rate increase on dark matter and scoria weaponry. - Faceless King's Equipment Set The best in-slot magic set. When full set is equipped (excl. gloves/boots) provides a base .5% drop rate increase. And an additional 2% increase against demon type monsters. - Twilight Crossbow & Twilight off-hand We've been experimenting with off-hand and are glad to introduce one of the many off-hands likely coming in the game in the future. In its self the twilight crossbow is a ranged crossbow with not many benefits. However, when pared with the off-hand version it increases in power significantly. It increases the attack speed, has a 100% chance at double hitting and a 30% chance to apply an additional hit. Making it the strongest ranged weaponry in the game. It can hold any type of bolts (including toxic bolts) - Derpy king pet (Mini bennie Kappa) Obtained from the faceless king, as a very rare reward! It uses magic attacks, and its special hits 3 times. Stats: Combat: + Collection Log Completion Rewards - Added a new collection log in monsters category 'Superiors'. - Superior collection reward: 10% chance to spawn additional superior after killing a superior monster. - All monster collections now give the reward: 5% chance to roll an extra drop. (Excluding ebonchill dragon, dravonic demon and superiors) + Credit Shop - Added the faceless shoulder pet to the credit shop for 3899 credits. - Added book of dark secrets to the credit shop for 3499 credits. - Lowered the price of hellcat from 3299 credits to 2899 credits. - Lowered the price of golem from 2199 credits to 1899 credits. - Lowered the price of snail from 1499 credits to 1099 credits. + Range Buff Range is rarely used by players, even though it's quite decent already. We decided to give range a bit of a buff so that we have more variety in meta. For now we buffed the weaponry, however depending on how it goes we may also buff ranged equipment. - Increased ranged strength of rune arrow, dragon arrow - Increased ranged strength/ranged attack of the following weaponry: - Featherfall bow - True Featherfall bow - Tormented bow - Tormented/toxic blowpipe - Dark matter bow - Scoria bow - Toxic crossbow - Hecarim's bow - Monster hunter crossbow + Challenge scrolls (Clue scroll) Challenge scrolls are now a world drop and will no longer drop from the direct drop table of monsters. The higher the combat level of the monster you're fighting the higher the chance to receive a challenge scroll drop. + Black Market Shop Increased the drop rate of rare items to show up more often in the Black Market Shop. + Titan Forge - True featherfall bow success chance has been increased to 40%. - Flame king's greatsword success chance has been increased to 40%. + Changes - Potion timers in resizeable graphics mode have been re-positioned. No longer in the center of the screen. - Nomad will no longer be in the Wilderness - Lowered the health of slayer Strykewyrms. (Hopefully the slayer tasks wont be as dreadful as before) - Increased khaashe dragon, hecarim and riptide health. (a bit lower buff for riptide since its underwater kek) - Buffed black market trader rare rewards drop rate. - Increased barbarian agility course experience gained significantly. - Buffed tormented wings drop rate at tormented demon significantly. - Buffed dragonic sigil drop rate at tormented demon significantly. - Buffed fire dragon monster material drop rate. - Buffed ebonchill monster material drop rate. - Regular potions will now crumble when it is empty. - Task scrolls will now be picked up automatically with the drop catcher. (Excluding elite scrolls, those have to be added to DC) - Added infernal max cape, comp and trimmed to transmog. - Added completionist, max and trimmed comp cape to transmog. - Updated examine text of fishing spots. (Doesn't even matter hold down CTRL when hovered over a fishing spot) - Added more kalphite soldiers to the kalphite lair. + Fixes - Pets will no longer bob back and forth when eating/potting. - Fixed an issue of pets not following you out when crossing a barrier. - Fixed an issue with bob the fucking barter. (Has been hotfixes a few weeks ago) - Fixed an issue with gnome agility course. - Fixed an issue with the trees stacked upon eachother in the dzone. - Fixed an issue with not being able to attack Hero thieving npc. (He will no longer terrorize players) - Fixed an issue with the barrelchest boss not showing killcount. - Fixed an issue with bonecrusher not crushing dagganoth bones. Thank you for taking the time to read the update log! We're currently working on a halloween event, so stay tuned for that.
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Very cool suggestion. Have you made those assets yourself? Demons/dialogue. Or are they from RS? OT: I like the idea, but we currently already have a 'wave' type minigame. We can probably still do it in the future though, with a bit of tweaks here and there. Maybe could be used for the Halloween event. I love the lore btw 🙂
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Welcome Mizery! Hopefully your experience wont be a misery (pun intended) xD
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Hello Exorians, Time for another update! As always, I'd like to thank everyone for supporting Exora, giving us feedback and suggestions. They're very helpful. We're probably gonna be polling every 2 weeks to see where we stand as a community. Let's get to the update! NEW CLIENT IS REQUIRED! IF YOU DONT USE LAUNCHER DOWNLOAD HERE: https://exora.io/public/Exora.jar + Tooltips Tooltips will help you find out what an item, object or npc does on the go. When you hover over a tooltip, you can hold CTRL on your keyboard to view more detail about an item, object or npc. All items that have equipment bonuses will have their stats displayed upon holding CTRL, and if an item has special effects, it will also mention that. (I may have missed a few items, if you find any that does not have a special benefit explanation let me know). You are also able to view a tooltip of an item if it's on an interface. For example the auction house, or the titan forge. Tooltips can also be enabled/disabled depending on your preference. You can disable specific tooltips (objects off, items on for example) in settings manager. Here's how it looks: + Skill Zone Mini Rework We decided to give the skill zone a mini revamp. Fixing the outer edges to better fit the theme of the zone. As well as giving the fishing area a more visually appeasing look. We also changed the fishing spots up a bit. Here are the following changes to the fishing area. - Lionfish is no longer connected to the manta ray fishing spot. - Lionfish now has its own fishing spot, accessed by the upper fishing area. - The fishing area now has an upper fishing spot accessed by climbing over a rock on the south-west side. (Lvl. 70 agility required) - Squid fishing spot has been moved to the upper area on the other side of the lionfish spot. You need to jump across a stepping stone. (Lvl. 80 agility required) Here's how to access the fishing spots: + Collection Log Changes We made it a bit easier to view collection log rewards. You can now press 'reward' on the top right of a collection to view its reward, and your progression towards it. We also added a new collection log reward! - Added Vorago collection log reward: 5% chance to roll an extra drop from Vorago. Here's how it looks: + Drop catcher You can now remove specific items from your drop catcher list via the 'remove from drop list' button on the drop catcher interface. + Battle pets - You can now level up your pet via the noted version of the material/food. - Your battle pet will now have a orange minimap icon. + Changes - Buffed Raids 1 drop rate of dweller amours. - Made pathing to objects smoother. (Will no longer be facing the wrong directions) - Task scrolls are now able to be obtained more than once. (Meaning you can now stack them) - Increased king beginner armour by 2 hours before it breaks. (8hrs total) - Lowered barrelchest damage slightly. - Barrelchest will now give drops to the top 2 players that have dealt the most damage. - Slightly lowered blood barrage heals. - Slightly increased superior rates for lower slayer tasks. - Slightly lowered drop rate of rare amours and weaponry at bloodchiller, earthbreaker and warmonger. - Buffed tormented beast weaponry drop rates. - Nex will now give drops to the top 5 players that have dealt the most damage. - Buffed drop rate of prayer scrolls and double bounty from Nex. - Buffed drop rate of chilly staff. - Added more tormented demons to the tormented demon area. - Added a bank deposit box in the middle of herblore/fishing area. - Added seismic wand and artifact maul to transmog. - Buffed naili pet drop rate to 0.1%. - Buffed baby wolf pet drop rate to 0.1%. + Bug fixes - Fixed an issue with Nex collection log not working. - Fixed an issue with firey altar not properly counting for the collection log. - Fixed an issue with the Argus queue list not properly removing the player if they've left a Raid. - Fixed an issue with the decanter when having overload flask in your inventory. - Fixed an issue with overflow when making bluerite keys. (It will now detect if free inv slots, if not sends to your bank, if no bank space it drops it). - Fixed an issue with big bones giving the same XP as regular bones. - Fixed an issue with black dragons being spawned outside of the black market minigame arena. - Fixed an issue with ring of slayer not being able to teleport to green dragons. - Fixed an issue with Gothmog not showing the proper completionist cape requirement. (It is 1 kill) + Custom Item request for @dillon Thank you for supporting Exora! Here's your sexy set, named the Cycle.
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Hello Exorians Welcome to the Exora general poll, we'll be asking questions about how you feel about the server so far, and what we could change in the future. please answer each question honestly and thoughtfully, it helps us make better choices for future updates and changes. We will be giving out a Mystery Box if you've filled in the poll, reply in this thread. Again, please be honest and think about the questions/statements 🙂
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Hello Exorians! Today we're bringing you a very exciting update which has been in the works for over a month. Battle pets! Not only that, we're also bringing in some general changes, QOL, buffs, fixes and more. We have a lot more unique content ideas planned stay tuned on discord to see a few sneekpeaks. We will use the next update to refine battle pets and introduce more customization to it, so if you have suggestions or find a bug, make sure to let us know. Before we get started, please download the new client at: https://exora.io/play if you use the launcher, then running the launcher will automatically update your client. Also would like to take this time to thank the game testers, you guys have been a tremendous help! + Battle Pets Pets have always been a rather fun part of collecting in Exora. There are many many pets which you can get. However there has never been a true use for them other than the increased drop rate you would be getting, and for overall fashion scape. Thus battle pets was born. All pets obtained from monsters (this includes raid, world bosses as well) will now have combat. Meaning when you have your pet out, it will now attack monsters with you. You can also level up your pet for it to deal more damage, increase its special attack rate, increase your account wide drop rate. Not only that, you can also gear up your pet with special pet armor. (At the moment battle pets only have support for the armor slot) future slots will be added as we refine battle pets. How does it work? - When you have a pet out you can examine it, it will display an interface where you can view information about your pet. Here's a screenshot: - Leveling up your pet will require certain materials per level. Depending on the pet tier, there are different materials required. For example the lietrye materials required is different from the abyssal horror pet materials required. - All pets have base stats, depending on the tier of the pet it may be lower, or higher. - Pets can not die and do not have an HP bar. - Stats on the pet can be increased by leveling or equipping with armor, rings, trinkets (only armor enabled as of this moment) How do I gear up my pet? You can gear up your pet by breaking existing equipment in to plates with a hammer. Depending on the tier it gives 1 up to 4 plates per equipment piece. Lunar chisels gives you a 5% chance at receiving an additional plate. Plates can be used to forge the pet armor. Titan forge has a new category called 'pets'. If you're unsure what type of pet armors are in-game, or what type of equipment can be broken. Visit the smithing item guide, or the summoning item guide. Once you have your pet armor, simply examine your pet then equip the armor via your inventory. Are there pet level requirements to equip armor? Yes. Level requirements for each armor can be seen in the summoning item guide. Here's a quick overview: Are the pets level individual or the same across all pets? No. They are separate per pet. How do you use special attacks? Your pets' SP attack % affects how many times your pet uses its special attack. Increasing that number means more special attacks. How does the drop rate increase work? The drop rate % on interface is an account wide drop rate increase. However while attacking your pet parent it increases by 0.25% How do stats work? - Attack: Increases probability of hit - Defence: Split between players defence bonus (As shown in the equipment bonuses interface) - Strength: Increases the strength (thus damage) - SP Attack: Chance of using a special attack - SP Damage: Raw damage of special attack When will the rest of the slots be added in to the game? The ring and enchantment slot will slowly be rolled out while we refine battle pets. It will likely be added on the next update. How will players without pets experience this content? We've added a beginner pet which can level up to 10. This is mainly to introduce newer players to battle pets, and existing players who do not yet have a pet. However any existing player can use the command ::collectgoblin to receive this pet. Introducing...the pretty sad goblin pet! + Pets pathfinding Pets will now follow your character more naturally. + New pets - We've added superior slayer monster's pets which can only be obtained from the credit shop. There are cheaper ones, and more expensive ones. They have decent base stats, a unique special attack and increased account-wide drop rate better than the general pets. - Added argus pet (obtainable from argus reward chest) + Important notes - Pets can have very low auto-attack damage at the beginning but should ramp up as you level. - You can use ::callpet command to call your pet should it ever be stuck. - You can use the command ::dissmiss to remove the pet from your character and place it in your inventory, should there ever be an issue. Can I just see the pets in action? Yeah.. + Drop Rate We heard you guys regarding drop rate, and it not reflecting the proper percentages in the interface. I'd also like to thank @Nerevarfor trying to make sense of it. We brought a second eye to it, and did our best to better reflect the drop rate of items. Please do let us know if you feel an item is too rare, or too common for it to drop. We're just testing these at the moment. We also added the count on interface that displays the average kills you may get an item. However, please do keep in mind it's still all RNG and you can never really calculate the proper rates. + New hitsplats We've added new hitsplats to better reflect what type of damage you've dealt, and what type of damage you got hit with. At the moment we have added them for the following: - Couldron of venom - Demonic dice - Flower of dawn - Firelands damage - Underwater damage We're planning on adding a few more as we update. + Titan forge - Added a new magic set called the 'nebula'. It can be forged by sacrificing neon and tectonic at a 60% success rate. It is the 2nd best in slot magic set, and adds additional 0.50% drop rate when full set is equipped. Here's how it looks: - Added the pet category to the titan forge. + Collection Log - Added the category "scrolls" to the collection log. This will track both task scrolls and clue scrolls. + King ironman - Added king ironman hiscores. (This for you ace!) + Credit Shop Updates - Lowered prices of all trinkets - Significantly Lowered the price of all cosmetics. - Added deep see trinket to credit shop. - Removed untradeables category and renamed it to "battle pets". - Moved items from untradeables to weaponry/equipment. - Added superior slayer monster pets to the battle pets category. + Battle pass We decided to extend the current battle pass for 1 month. We may release a new battle pass soon (depending on player feedback), however we will refund premium users if they have purchased within the last 14 days. (or if purchased, but not progressed past tier 40) + Login Rewards - Added new login rewards with a pet theme. Will take in to affect on the 1st of September. + Changes - You will now longer be able to right click an another players' pet. - Edited the dark matter dungeon map to fit more hunting npcs. - Replaced void elemental at celestial cave with frost ferrets. - Lowered boss instance cost prices by half. - Added 5 kills to the boss instance. - Lowered strykewyrm kills required from slayer tasks. - Added raid pets to the raids rewards chest. - Changed the materials required to make dusted hunter items, and buff foods. (Should be a lot faster to make them) - Added a new elite achievement; open enchanted chests 500x + Buffs - Buffed the malevolence prayer bonuses. - Buffed drop rate of tormented beast, crystalite gargoyle. - Buffed black market rarity drop rate. (We're slightly adjusting these numbers, to find the sweet spot). - Added coin drops to crystalite gargoyles and tormented beast. - Buffed task scroll rare rewards. - Elemental star will now hold 400 total elemental chunks. + Nerfs - Nerfed magic damage % on zilyana wings, frost strider wings, sea-dweller cape. - Slightly nerfed blood barrage heals. + Fixes - Fixed an issue with new prayers not properly displaying stat increases. - Fixed an issue not being able to decant ebonchill potions. - Fixed an issue with kree'arra pushing the player out of bounds in black market, and its GWD zone.
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- Removal of the multi log rule. You are now allowed to do the same activity on multiple accounts (excluding elemental star and raids)
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Make sure to DM me on discord. As we'll be handling most via discord.
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I see where you're coming from, but it's a slippery slope. If we would add herbs to the store, then might as well do seeds, and it could easily snowball from there. I'll have to disagree with this one. However if there's something else we could do to make life easier in regards to that, do let us know.
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Welcome to Exora. Hope you stay with us!! Awesome post. Glad you enjoy the server 🙂
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We've listed them all in our list of things we need to take a look at. Thank you for your suggestions.
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Hey, we're currently planning a major skilling update - that should definitely close that gap. Appreciate your input. Also what's your in-game name?
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Hello Exorians Welcome to the Exora general poll, we'll be asking questions about how you feel about the server so far. please answer each question honestly and thoughtfully, it helps us make better choices for future updates and changes. We will be giving out a Mystery Box if you've filled in the poll, reply in this thread. Again, please be honest and think about the questions/statements 🙂
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Greetings Exorians, Thank you all for supporting Exora, and giving us another chance. We're all very happy with our community and appreciate you all. If you Exorians have some questions, or suggestions feel free to let us know. We're doing our best to communicate with the community, as well as finding solutions to certain problems players may be having. (Such as drop rate). Alright...let's get to the update! + New Prayers We've had the plan of adding in new prayers for a very long time. But had never gotten to it. This is but a small step towards a bigger goal of introducing a whole new prayer book. (When the time is right). The new prayers introduced all have a requirement of 99 prayers and can be unlocked by claiming a prayer scroll. The scrolls are obtainable via Raids, Argus, World Bosses, Nex and the Credit Shop. Here's exactly what they do: - Malevolence Increases Attack and Defence by 20%, plus 20% of enemy's level, and Damage by 20%. Also reduces damage taken from Melee by 15%. - Desolation Increases Ranged and Defence by 20%, plus 20% of enemy's level, and Damage by 20%. Also reduces damage taken from ranged by 15%. - Affliction Increases Magic and Defence by 20%, plus 20% of enemy's level, and Damage by 20%. Also reduces damage taken from Magic by 15%. Here's some media: + Skilling Additions & Changes We wanted to revitalize the current grand potions, and foods. As well as introducing more that may be useful for certain playstyles. We've also buffed most of the foods and potions, and reduced the cost to make them. Let's start with the new Addition; Elemental + Void Elemental The void elemental is a new hunter NPC addition that can be caught in the celestial cave and the dark matter cave. It requires 90 hunter, and a void trap to catch it. Now, what's the benefit of the void elemental? Void elementals can be used to create the dusted void elemental (at the titan forge) which you can then use to create either the Grand Elemental Potion, or Grand Elemental Feast. + Grand Elemental Potion The grand elemental potion, when sipped, applies a damage over time effect totaling 300 damage for 5 minutes at a 10% chance per attack. This means for 5 minutes, you have a 10% chance to deal a significant amount of damage per hit. It can be made by using a dusted void elemental on a vial of water, it requires 96 herblore. + Grand Elemental Feast The grand elemental feast, when eaten, applies a damage over time effect totaling 500 damage for 10 minutes at a 10% chance per attack. This means for 10 minutes, you have a 10% chance to deal a significant amount of damage per hit. The raw grand elemental feast is made through the titan forge. It requires a grand elemental potion, dusted void elemental, dusted void salamander and 10 squid. 96 Cooking is required to cook the raw elemental feast. + Grand Potion Buffs & Changes - Grand drop rate potion will now increase your drop rate by 0.5% instead of 0.1% - Grand rage potion will now increase your combat accuracy by 15% instead of 10%. - Grand void potion will now increase your hitpoints by 200 instead of 160. - Grand rage potion herblore requirement from 95 to 85. - Grand void potion herblore requirement from 95 to 87. - Buffed herblore experience of making a grand potion. - Dusted frost ferret will now require 1m cash to forge it. (Previously 15m) - Dusted void salamander will no longer require lava bars. + Completion Log Rewards We wanted to add some rewards to the Collection log for the elite players that do manage to complete a specific log in the Monster/Boxes categories. We're planning to add more completion rewards, from what we've currently added. If you guys have any suggestions on what we should add next let us know! To obtain the benefits you must obtain all the items listed in a specific log. If you'd like to know the benefits while in-game you can also click the question mark, which lists all the benefits currently added. - Ebonchill Dragon Permanently increases the duration of ebonchill potion. - Dravonic Demon Increases the chance of receiving a rare by .5% when opening a dravonic chest. - Mystery Box 5% chance to receive another mystery box when opening. - Super Mystery Box 5% chance to receive another super mystery box when opening. - Slayer Mystery Box When completing a slayer task, gain an extra point. - Enchanted Chest 5% chance to receive an extra key when opening the enchanted chest. - Washed-Up Casket Increases the rate at which you receive washed-up caskets by 1% + Black Market Changes We decided to make some changes to the waves of black market, and allow players to conquer it more than once a day via the back-room of the black market. To enter the back-room you require a black market key. Once you're in the back-room you can talk to the black market NPC to start the minigame. He will consume your key. So make sure you're geared and have your pots & food ready! Black market keys are global drops from all monsters in Exora, and will automatically be picked up if you are using a drop catcher. They can also be obtained from the black market minigame itself, at an uncommon rate, or purchased from the credit shop at 99 credits. - Black Market Waves We've reduced the amount of monsters that spawn per wave. + Underwater Changes We heard your opinion about the Underwater Dungeon, and how it can be very tedious to do when you have a task in there. We'd like to make it easier for you, but not to the point where it becomes too easy to do. We want to have more uses for certain weapons in the game, so that they have more value. We decided to branch it out a bit, and allow more types of weaponry to be used in the Underwater Dungeon. - Reduced the damage of the Riptide Strykewyrm special attack. - Oxygen capsules now require 10 corals, instead of 25. - Slightly increased the speed of mining corals. - Lowered the chance of a poisoned tank, however monsters will still be able to poison your tank. - You're now able to use mauls, crossbows and wands. (So you will be able to use range, mage in underwater now) - Increased the drop rate of pressure equalizer. (For those who don't know, it upgrades your tank to last longer in the dungeon and reduces poisoned tank) - Increased drop rate of monster material drops from snappers. + Additions - Added an NPC decanted in the herblore area at skilling zone. You can right click > decant on the NPC. - Added a visible timer for pulsing heart. - Added a new battle pass task 'Complete a task scroll of any tier'. - Added chaos altar to the runecrafting teleport list. + Changes - You will no longer have to defeat all waves of enemies in the black market minigame to complete your battle pass task. You will now have to progress up until the start of wave 6. - You can now progress battle pass burn logs via bonfire, instead of only the tinderbox. - Increased the smithing experience of lucky/infernal pickaxe when proccing ores > bars. - Custom hunting monsters will now spawn faster. - Buffed tormented, crystalite weaponry drop rate. - You can now kill crystalite gargoyles on a regular gargoyle task. (Only if unlocked) - You can now kill king black dragon on a black dragon task. - Raid invite cooldown will now be 3 seconds. - Scroll of charges will now recharge 500 charges. (previously 250) - Increased the experience rates of gem cutting and leather crafting. - Nerfed exorian wings attack & strength stats. - Nerfed tormented wings defensive bonuses. - Nerfed tectonic magic bonus multipler. - Buffed firelands altar rare chance. + Fixes - Fixed an issue with superior monsters being spawned back to back while on increased superior rates event. - Fixed an issue with certain weapons having wrong attack animation. - Fixed an issue with not being able to list trinkets in the auction house. - Fixed an issue with the willow tree not being able to be cut in the donator zone. - Fixed an issue with Lietrye raid boss getting stuck within walls. Hope you guys will enjoy this update! For those that have read this far...we have a little sneekpeak on the next update for you.
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Dope. Players have been asking for this 🙂
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Hello Exorians, Today brings a few small fixes and changes. Hope you guys are enjoying Exora. We're very happy with the way the server is going. If you guys have any suggestions, or bug reports feel free to let us know. Either here, or on discord. + Fixes - Fixed an issue with Riptide Strykewyrm not being correctly spawned in the Underwater Dungeon. - Fixed a bunch of issues with safespot system triggering while not safespotting. - Fixed an issue with x1 hits not scaling down hp bar. It will now also scale down your HP bar, and Prayer bar. - Fixed an issue with the giant sea snake constantly poisoning your oxygen tank. It now has a 1% chance of doing so. - Fixed an issue with drop catcher sending noted items in to your bank as noted. - Fixed an issue with the slayer gem not telling you where the location is of underwater monsters. - Fixed an issue with ring of slaying not teleporting you to deep rock monsters. - Fixed an issue with artifact maul giving you shared experience, even though it shouldn't. - Fixed an issue with the wilderness agility course doors not letting you leave. + Changes - Drop catcher will now be kept on death when in the wilderness. - Slightly nerfed the drop rate of featherfall bow, celestial scimitar, celestial staff. (Really, I see drops every few minutes.) - Lowered the magic defences of King Black Scorpion. - It will now yell your game mode when achieving a max, comp or trimmed cape. - Lowered the amount of bass you have to cook on task scrolls significantly. - Lowered the HP of strykewyrms. - Buffed Barbarian agility course experience. - Added donator zone & master zone to global teleports. Thank you for taking the time to play Exora 🙂 Hope you guys enjoy. We have big content planned!
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Hello Exorians, We'd like to go over the small changes we've made to ensure the best experience. + Credits Shop We've decided to remove the BIS items from the credits shop for the time being. - Removed scoria weaponry from the credit shop. - Removed sea,earth and sky dweller from the credit shop. - Removed crystallic from the credit shop. - Removed royal fish, grand feast from the credit shop. + Gambling - Gambling now requires you to have 24hour play time before being able to gamble. (Permit negates this) + Raids - Lietrye Raids now requires you to have 10 easy, 7 medium and 3 hard achievements completed. - Argus Raids now requires you to have completed 25 Lietrye Raids before being able to access Argus. + Shops - Removed shark from the food & potions shop. - Removed manta rays from the food & potions shop. - Removed overload flask from the food & potions shop. - Increased the price value of several runes. Hope you guys enjoy.
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Hello Exorians, Thank you for your patience. We wanted to give you all an update on what's left/and when the server will be back open. We were able to revert back to our old system, that has been limit tested in the past. Currently everything works as intended, however we will take an extra day for testing, just to be more cautious. Release date: CEST: 30th of July, 9PM (21:00) BST: 30th of July, 8PM (20:00) EDT (UTC-4): 30th of July, 3PM PDT (UTC -7) : 30th of July, 12PM If you are a bit confused with the time zones go to our main page here: https://exora.io/ which displays the counter. Account creation read: